GENRE DECONSTRUCTION
The way they look.
The way in which they play.
Content (what do they look like and how are they styled - words, images, colours, fonts?).
League of Legends: The normal map in league of legends is very green with trees and grass all around also there is two rivers that go across the map and also the two teams have their own color which either blue or red depending on which side of the team you are in.
SMITE: SMITE is quite a colourful game and it's maximized by the first person game play because when you play you are behind the character you are playing so when using their abilities you see the effects well and how the move.
Dota 2: In Dota 2 the characters you play with are colourful based on the powers that they have like if they have the power to control ice then the natural colours to use are likely to be blue or/and white the environment however is quite dark even though i don't play it i know this from the videos that people upload on YouTube.
SMITE: SMITE is quite a colourful game and it's maximized by the first person game play because when you play you are behind the character you are playing so when using their abilities you see the effects well and how the move.
Dota 2: In Dota 2 the characters you play with are colourful based on the powers that they have like if they have the power to control ice then the natural colours to use are likely to be blue or/and white the environment however is quite dark even though i don't play it i know this from the videos that people upload on YouTube.
Construction (how are the games built, what is the story and interaction?).
MOBA games like my three chosen ones usually are usually a mix of strategic play and role play they will always have objectives of destroying something from the enemy team like some kind of structure and if they destroy it successfully they will be the victors of the game but within the game's usual time span they will have mini side quests to do like kill monsters.
MOBA games like my three chosen ones usually are usually a mix of strategic play and role play they will always have objectives of destroying something from the enemy team like some kind of structure and if they destroy it successfully they will be the victors of the game but within the game's usual time span they will have mini side quests to do like kill monsters.
This is a gameplay trailer of the game SMITE
As you can see from the video above it shows what you to expect if your going to play it and like i said before you will have to destroy a structure of some kind in the heart of the teams base to win but in this game you would have to destroy or "kill" a giant statue of a centaur.
Codes and conventions (what do you expect to happen in such games and what symbols are used?).
In games like these you should expect to see a lot of characters to play and a lot of fighting between both teams also there will be a lot of effects and maybe some flashing light's so if your epileptic then you should be careful like for instance in SMITE you play in 3rd person perspective so when you fight the effects are relatively close and when this happens there are usually a lot of things happening and it gets trippy.
Modes of address (how do the games talk to you?).
MOBA games usually have a kind of aggressive tone to the announcer in the game and by this i mean the voice that is already installed in the system to say things when you have done something important like killing a character
Target Audience (who are the games aimed at?).
League of Legends: 22 people have voted on what the target audience for League of Legends should be and as you can see from the image below it shows that the number is even between the two options of 12 and up, and 16 and up with this information we can determine that League of Legends target audience should be for teens but with the two options having equal numbers we can see that it's also played by 12 year olds.
SMITE: As you can see from the image below the age rating for the game SMITE is 16 and from the "what parents need to know" on the bottom left rates how bad the contents are like violence for example it shows that the violence out of five is a four and also but the sexual content doesn't seem so bad as it only has two out of five so i think that the age rating for this game is just about right.
Dota 2: Unfortunately i couldn't find any proof what the age rating of this game is but from what i have seen it's most likely the same so about from age 12 - 16.
SMITE: As you can see from the image below the age rating for the game SMITE is 16 and from the "what parents need to know" on the bottom left rates how bad the contents are like violence for example it shows that the violence out of five is a four and also but the sexual content doesn't seem so bad as it only has two out of five so i think that the age rating for this game is just about right.
Dota 2: Unfortunately i couldn't find any proof what the age rating of this game is but from what i have seen it's most likely the same so about from age 12 - 16.
Constraints (what is stopping the developers creating exactly what they want?).
League of Legends:
SMITE:
Dota 2:
League of Legends:
SMITE:
Dota 2:


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